Search found 14 matches
- Mon Feb 13, 2006 9:46 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: I Found a Secret Weapon
- Replies: 13
- Views: 19326
- Tue Jan 17, 2006 5:14 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Hiro Sprite request please
- Replies: 3
- Views: 9128
- Thu Jan 05, 2006 7:37 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Dark Scimitar
- Replies: 17
- Views: 34512
Im not sure how the time delay feature in the code works. I think it like, you cant equip the dark scimitar right away, so start the game, then wait maybe a minute, then you can equip it and use it in the battle. But yeah, it will be cool to see this somewhere on the internet somewhere, I'm still su...
- Wed Jan 04, 2006 7:10 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Dark Scimitar
- Replies: 17
- Views: 34512
- Wed Jan 04, 2006 1:10 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Hiro Sprite request please
- Replies: 3
- Views: 9128
Hiro Sprite request please
I'm making a game in rpgmaker xp and needed walking sprites for Hiro. This means 4 walking sprites, for each facing direction, up, down, left. I can make right by mirroring the left side. Thanks.
- Wed Jan 04, 2006 1:07 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Lunar 2 Eternal Blue Sega Saturn Gamerip
- Replies: 40
- Views: 79097
I didn't play the saturn version, but it sounds different. I downloaded the Tabens peak so far. I never was able to come up with a change music gameshark code for PSX, I was only able to come up with codes that altered the instruments used to play the song, which I thought was odd. I guess that was ...
- Wed Jan 04, 2006 12:51 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Dark Scimitar
- Replies: 17
- Views: 34512
- Sun Dec 18, 2005 12:21 am
- Forum: Lunar: Silver Star Story (Complete)
- Topic: cheating is bad!!!!!!!!
- Replies: 36
- Views: 43604
- Thu Dec 01, 2005 9:44 pm
- Forum: General Gaming
- Topic: RPG Maker
- Replies: 11
- Views: 16475
l spent 300+ hours on the PS1 version. It was pretty impressive at the amount of freedom it gave you. A first for the consoles. I couldn't figure out the PS2 game, but I hear RPGM3 is easier and better. I also have RPGMaker XP and I think it's pretty good. I miss the play movie feature from the last...
- Thu Dec 01, 2005 6:52 pm
- Forum: Anime, Music, TV/Movies, and Books
- Topic: Final Fantasy The Sprits With or FF7 Advent Children
- Replies: 22
- Views: 27228
- Wed Nov 30, 2005 7:44 pm
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Dark Scimitar
- Replies: 17
- Views: 34512
Yes, I tried the code, and it does work. My little bro played thru most the game with it in hand. The weapon only works while you have the codes activated tho. Otherwise it will crash when you attack. If you only want to see the Dark scimitar in PSX version use the have dark scimitar codes. But to e...
- Wed Nov 30, 2005 7:42 pm
- Forum: Lunar: Eternal Blue
- Topic: Tell me of the Dark Scimitar
- Replies: 58
- Views: 124366
- Wed Nov 30, 2005 5:51 am
- Forum: Lunar: Eternal Blue
- Topic: Tell me of the Dark Scimitar
- Replies: 58
- Views: 124366
Well, I didn't really get to play Lunar 2 until the PSX remake. But I read about the DS in a FAQ. A hacker at GSHI made a code to access it in the PSX version, but it's probably different than the Sega CD version. I can't believe they left it in the game.
http://www.thegshi.org is the link to GSHI.
http://www.thegshi.org is the link to GSHI.
- Wed Nov 30, 2005 5:37 am
- Forum: Lunar: Eternal Blue (Complete)
- Topic: Dark Scimitar
- Replies: 17
- Views: 34512
Dark Scimitar
For those who don't know, this thing was found in PSX version. But was not equippable. If you go here you can find codes to equip it. http://www.thegshi.org
So, what do you all think, is it the same as the Sega CD version?
So, what do you all think, is it the same as the Sega CD version?