Worldmap?
- DevNall
- Blue Dragon Ninja
- Posts: 648
- jedwabna poszewka na poduszkę 70x80
- Joined: Wed Dec 31, 2003 7:33 am
- Location: Unknown
Worldmap?
Anybody know if there's any really detailed worldmap from any of the Lunar games anywhere? (I know there's scans of the cloth maps here, but they're hard to make out.)
- GhaleonOne
- Ghost From The Past
- Posts: 9079
- Joined: Wed Dec 25, 2002 4:59 am
- Location: Not of this world...
- Angelalex242
- Legendary Hero
- Posts: 1308
- Joined: Thu Sep 01, 2005 8:38 pm
- Location: Lucia's Fortress
- Kizyr
- Keeper of Knowledge (probationary)
- Posts: 8320
- Joined: Wed Dec 25, 2002 7:36 am
- Location: Marius Zone
- Contact:
The continents don't really shift, though there's some massive flooding that must've occurred. They're about the same position in relation to one another, however. Really, the maps between Genesis/DS, TSS/SSS, and EB aren't as different as they seem at first glance; you just need to change your perspective when looking at it. KF
~Kizyr (they|them)
In general, yes, there's a lot of similiarities. And I think you can explain some of the differences between L1/L2 as a result of the goddess tower ripping the ground and then falling into the water; and some things in L2 may have been in areas that weren't visible on the L1 map.But some other items (for example, some of the dragon caves) seem to be in radically different spots.
I'd look at the Genesis map again, but I can't seem to access lunar-net now.
I'd look at the Genesis map again, but I can't seem to access lunar-net now.
- Alunissage
- Goddess
- Posts: 7353
- Joined: Thu Dec 26, 2002 10:31 am
The best you're going to do mapwise is probably in the strategy guides. The EB (not EBC) guide has fairly comprehensive screenshot maps at the beginning of each section labelling the relevant parts, and the TSS one has similar in B&W. The SSSC and EBC guides I think also have this but since the books are smaller the maps are more cramped.
Re the geography, I generally concluded that EB's map was rotated a bit clockwise from TSS's, looking at how Meribia is kind of at an angle to the viewer in EB but straight-on in TSS and how the locations of Pentagulia and the Goddess Tower compare. That covers most of the major locations except the Blue and Black Dragon Caves (kind of weird that all the dragons ended up so close together), and of course the land which makes Caldor no longer an island. Might even be able to make a case for Damon's Spire becoming Serak Palace. The Frontier would more or less be the Salyan Desert. If I'm visualizing correctly. If screenshot maps ever do surface electronically it'd be fun to overlay them and mess around with scale and angle to see what you get.
Oh, and by the same logic, I *think* Dragon Song's map would be rotated in the other direction, since the Frontier is at the bottom instead of the right. The red and white dragon caves are in about the right places, though.
Re the geography, I generally concluded that EB's map was rotated a bit clockwise from TSS's, looking at how Meribia is kind of at an angle to the viewer in EB but straight-on in TSS and how the locations of Pentagulia and the Goddess Tower compare. That covers most of the major locations except the Blue and Black Dragon Caves (kind of weird that all the dragons ended up so close together), and of course the land which makes Caldor no longer an island. Might even be able to make a case for Damon's Spire becoming Serak Palace. The Frontier would more or less be the Salyan Desert. If I'm visualizing correctly. If screenshot maps ever do surface electronically it'd be fun to overlay them and mess around with scale and angle to see what you get.
Oh, and by the same logic, I *think* Dragon Song's map would be rotated in the other direction, since the Frontier is at the bottom instead of the right. The red and white dragon caves are in about the right places, though.
- GhaleonOne
- Ghost From The Past
- Posts: 9079
- Joined: Wed Dec 25, 2002 4:59 am
- Location: Not of this world...
Regarding Caldor Isle. I think the whole Flood theory might be in effect with it. In Dragon Song, it's the largest continent. In Lunar 1, most of it, IMO, was likely submerged (and also the reason for whichever dragon's cave is at the tail end having to find a new home in Lunar 1). By Lunar 2, most of it had re-emerged, only with a lot of it under ice. This doesn't explain the main continent being so much larger than anything in Dragon Song, while Caldor got smaller by Lunar 1 though.
-G1
Someone pointed me to some nice maps of the western half of the world last night, and I noticed that too. Might also be a shear... Anyway, I think it's fairly evident where Horam ends up; and you can sort of see what happened to the areas where Lann and Nanza were.
Regarding flooding, is this something you got from a mention elsewhere, or just sort of a guess? About the frontier and Salyan Desert, I don't have anything for the eastern half... does this sort of imply that more of the world was habitable following L1?
I do not have the strategy guides or any maps on paper, if anyone who does wants to make very high-res scans, I would certainly appreciate.
Regarding flooding, is this something you got from a mention elsewhere, or just sort of a guess? About the frontier and Salyan Desert, I don't have anything for the eastern half... does this sort of imply that more of the world was habitable following L1?
I do not have the strategy guides or any maps on paper, if anyone who does wants to make very high-res scans, I would certainly appreciate.
- Angelalex242
- Legendary Hero
- Posts: 1308
- Joined: Thu Sep 01, 2005 8:38 pm
- Location: Lucia's Fortress
It makes sense.
There may have only been a lifeless area called the Frontier because Althena had to retain some of her power to continue existing.
When she died for good, however, there was nothing left to hold back, and the last of her power that was previously contained in her revived the previously lifeless frontier, making it like the rest of Lunar. A final gift for humanity before she goes, or something.
There may have only been a lifeless area called the Frontier because Althena had to retain some of her power to continue existing.
When she died for good, however, there was nothing left to hold back, and the last of her power that was previously contained in her revived the previously lifeless frontier, making it like the rest of Lunar. A final gift for humanity before she goes, or something.
Don't blame me, Lucia promised me lots of snuggles and cuddles if I would be her PR guy.
- GhaleonOne
- Ghost From The Past
- Posts: 9079
- Joined: Wed Dec 25, 2002 4:59 am
- Location: Not of this world...
- Kizyr
- Keeper of Knowledge (probationary)
- Posts: 8320
- Joined: Wed Dec 25, 2002 7:36 am
- Location: Marius Zone
- Contact:
DevNall wrote:Someone pointed me to some nice maps of the western half of the world last night, and I noticed that too. Might also be a shear... Anyway, I think it's fairly evident where Horam ends up; and you can sort of see what happened to the areas where Lann and Nanza were.
Regarding flooding, is this something you got from a mention elsewhere, or just sort of a guess? About the frontier and Salyan Desert, I don't have anything for the eastern half... does this sort of imply that more of the world was habitable following L1?
I do not have the strategy guides or any maps on paper, if anyone who does wants to make very high-res scans, I would certainly appreciate.
Yeah, those are the remakes, so the versions I was looking at were the originals (TSS and EB), and Dragon Song / Genesis. Flooding was the most logical conclusion, considering the sea that was now between Meribia and the Goddess Tower -- those two landmarks you can use to base much of the rest of the world around.
The Salyan Desert may not be the Frontier. It's quite likely that part of the Minea Sea and the Southern part of the Salyan Desert comprise the Frontier (where Hiro's House is, but not Larpa). Those two areas may be next to one another if you were to rotate the globe of Lunar a bit. KF
~Kizyr (they|them)
Kiz: Do you have maps from the originals, or were you just working from memory?
Atleast for the remakes, it's possible the goddess tower could have landed in a slightly different spot than where it started; IIRC, in SSSC and Legend, you can't go to the worldmap once the goddess tower tears out of the ground (see below), so it's hard to tell what effect that had. Anyway, considering how close it is to the ocean, presumably the sea would have flooded in, which certainly could have lowered the overall sea level a bit.
If G1 can scan and upload high-res world maps (including Genesis), it'd be interesting to look at those differences too -- they seem more significant. (G1, do you know what town is what on the Genesis map? I am intrigued that Burg and Saith aren't there, unless they've been translated differently.)
Atleast for the remakes, it's possible the goddess tower could have landed in a slightly different spot than where it started; IIRC, in SSSC and Legend, you can't go to the worldmap once the goddess tower tears out of the ground (see below), so it's hard to tell what effect that had. Anyway, considering how close it is to the ocean, presumably the sea would have flooded in, which certainly could have lowered the overall sea level a bit.
If G1 can scan and upload high-res world maps (including Genesis), it'd be interesting to look at those differences too -- they seem more significant. (G1, do you know what town is what on the Genesis map? I am intrigued that Burg and Saith aren't there, unless they've been translated differently.)
- GhaleonOne
- Ghost From The Past
- Posts: 9079
- Joined: Wed Dec 25, 2002 4:59 am
- Location: Not of this world...
- Angelalex242
- Legendary Hero
- Posts: 1308
- Joined: Thu Sep 01, 2005 8:38 pm
- Location: Lucia's Fortress
- Angelalex242
- Legendary Hero
- Posts: 1308
- Joined: Thu Sep 01, 2005 8:38 pm
- Location: Lucia's Fortress
-
- Lostest Boy
- Posts: 53
- Joined: Sat Sep 24, 2005 5:05 pm
- Location: That one place over there. Next to that other place. You know where I mean.
- Alunissage
- Goddess
- Posts: 7353
- Joined: Thu Dec 26, 2002 10:31 am
Yet another example of the remake messing up the logic, blah blah blah... in TSS the Grindery shot Vane down and kept going until it paused by Meribia to take on more water (since it ran on steam). Alex and co immobilized it by putting out the fires. Its location more or less worked with EB's map, after rotating, and EBC didn't change the relative locations of things by much from that game. I don't remember where on the world map the Grindery and Vane ended up in SSSC.
Who is online
Users browsing this forum: Google [Bot] and 57 guests