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 Post subject: North American Sales
PostPosted: Thu Mar 11, 2010 1:46 am 
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Red Dragon Priest
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According to Vgchartz, the game sold close to 43k in the first week. That's more than accumulated sales in Japan:

http://www.vgchartz.com/games/game.php? ... region=All


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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 1:55 am 
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Red Dragon Priest
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Not too shabby. Glad to see it's doing well.

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 5:36 am 
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Ghost From The Past
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That's really good! I'm telling you, I think we're gonna get Lunar 0 or whatever they wanna call it. I also think maybe their eyes were opened a bit to a Lunar 2 remake with all the questions in recent interviews. Shiva's translation of Shigema's blog and Twitter updates makes it sound like they were surprised so many people wanted Lunar 2.

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 5:44 am 
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Legendary Hero
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I'm sorry, my lazy butt doesn't feel like fishing for it...
What was Japan's first week sales again?? ^^;

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 5:48 am 
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Black Dragon Wizard
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I wonder if that is just "hard copies" or if that includes the Digital Download on PSN.

Even if the PSN numbers were only 1k that would still be interesting.


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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 6:08 am 
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Red Dragon Priest
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LuNaRtIc wrote:
I'm sorry, my lazy butt doesn't feel like fishing for it...
What was Japan's first week sales again?? ^^;


About 12k. Going by VGC (which kinda goes by famitsu)


Those sales don't include DD on PSN.

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 3:01 pm 
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Black Dragon Wizard
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I don't care if I have to play through Lunar 0 to get to my Lunar 2! <3

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 3:20 pm 
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Black Dragon Wizard
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I believe that the estimates from VGChartz have a reputation for inaccuracy. Not saying these numbers are wrong, but they should be taken with a grain of salt.


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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 5:26 pm 
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Black Dragon Wizard
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Yeah, I'd be careful there. I know a lot of people say it's only slightly inaccurate, but according to the NPD, I'm pretty sure the numbers for Tales of the World: Radiant Mythology (another PSP title) are off by almost 100k copies.

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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 8:42 pm 
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Red Dragon Priest
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Yeah VGChartz isn't good on the accuracy part, but it's generally considered their numbers are "in the ballpark".

It's a good sign either way. 40K week 1 sales is pretty good for a "niche" title.

And I said it before a million times, I missed Lunar 2 on the CD and PS1 so I am hoping it happens!


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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 9:55 pm 
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Bromide Hunter
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I think Lunar:SSH will be one of those games that is considered a slow burner. It's still waiting for new adopters in the series, and word of mouth can help it to keep selling. All we can do is help to try and get people aware of the series.

I was playing last night and some of my feelings while playing the original returned, and a lot of it has to do with Iwadare's refreshment of the music. While TSS will always be my favorite score, I'm really appreciating the depth of the new music as it has even more vibrancy and emotion in it. I still prefer the Meribian Sewers music in SSSC though.


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 Post subject: Re: North American Sales
PostPosted: Thu Mar 11, 2010 10:22 pm 
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Red Dragon Priest
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Well, I got my brother to buy the LE SSH. After 10 years of making fun of me for having a niche series as my favorite, he has finally seen the light. He just beat the Grindery last night and said "As much as it hurts me to say this....this game is pretty freakin' awesome." He's even on board for an EB remake now. We just gotta get people to buy the game. Once they do...Lunar will work it's magic and covert them to our side.

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 Post subject: Re: North American Sales
PostPosted: Fri Mar 12, 2010 12:16 am 
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Bromide Hunter
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Glad to hear your brother has taken the plunge, and awakened to the Lunar goodness.


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 Post subject: Re: North American Sales
PostPosted: Fri Mar 12, 2010 2:07 am 
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Black Dragon Wizard
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That's great to hear. I hope the psn version sold well too, and I'm curious if that format is more profitable because there's no manufacturing cost, just bandwidth. They probably had to pay a fee to get the game on psn, but maybe that's a part of the psp licensing... I'm not sure.

I just hope this game benefits XSeed because they really tried hard to give it a good treatment. It is a niche title, but it still got a limited edition with nice bonuses, a website with Lunar lore - not just a template page or generic microsite like some other companies pitch their games with, and overall I'm very happy with what they've done. They've treated it like a piece of art for sale and not just a product. Obviously Game Arts did well too, but I'm impressed with the localization which I think is the best it can be without Working Designs, and even though this is a game I'll enjoy for years, I'm also excited to see what will come next.


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 Post subject: Re: North American Sales
PostPosted: Fri Mar 12, 2010 3:17 am 
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Red Dragon Priest
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localflick wrote:
I just hope this game benefits XSeed because they really tried hard to give it a good treatment. It is a niche title, but it still got a limited edition with nice bonuses, a website with Lunar lore - not just a template page or generic microsite like some other companies pitch their games with, and overall I'm very happy with what they've done. They've treated it like a piece of art for sale and not just a product. Obviously Game Arts did well too, but I'm impressed with the localization which I think is the best it can be without Working Designs, and even though this is a game I'll enjoy for years, I'm also excited to see what will come next.


Ditto. Xseed did a wonderful job and I hope they're on board for whatever DOES come next.

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