Baten Kaitos Origins HYPE THREAD!
- Spirit Icana
- Red Dragon Priest
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Baten Kaitos Origins HYPE THREAD!
Baten Kaitos Origins
Summary
Category: RPG
Players: 1 player
Release Date: Sep 25, 2006
Publisher: Nintendo
Developer: Monolith Soft and Tri-Crescendo
"Two years ago, Namco surprised RPG fans with its stunning adventure of spiriters, dark gods, and island kingdoms. Now, the game's talented designers have returned to Baten Kaitos with a prequel exploring themes of corruption and betrayal amid the mysteries behind Geldoblame's rise to power, the death of an emperor, the birth of machina, and the return of the oceans.
At center stage is Sagi, a young spiriter from Hasseleh, bent on revenge for the destruction wreaked on his homeland by Emperor Olgan. But, as with any good adventure, Sagi's designs go awry, and his quest becomes greater than he could ever imagine.
To aid him on his adventure is the silver-tongued android, Guillo. Where Sagi brings steel to the game, Guillo brings magic. Rounding out the party is Milliarde, a powerful fighter armed with twin morning stars.
Magnus Cards
Baten Kaitos Origins uses a card-based combat system similar to its predecessor, but a few improvements have been made to allow battles to unravel at a furious rate. Over 600 cards can be used to create the ultimate Battle Magnus deck. Each card represents a weapon, an item, a severity of attack, or a spell. Card combinations are strung together in straights denoted by each card's Spirit Number. For example, if Weak Attack (Spirit Number of 1), Medium Attack and Strong Attack are available to play, you can string them together and watch as Sagi, Guillo, or Milliarde attack with three hits. All sorts of combos can be created, and the more cards in a combo, the more fantastic the attack.
Quest Magnus cards are used to complete side quests and assist the characters in other interesting ways. They never appear in your Battle Magnus Deck, but they subtly influence your defense. You can also mix Quest Magnus to create all new Magnus.
Bottom Line
A twisting, turning storyline. Dozens of side quests. Thousands of lines of voice-acted dialogue that's actually pretty good. 80+ hours of game play. These are the ingredients of a good RPG. Baten Kaitos Origins is a worthy prequel to a terrific game."
-Nintendo.com
Previews:
http://cube.ign.com/articles/730/730644p1.html
GT Video Preview:
http://www.youtube.com/watch?v=odzD6YX82wA
Reviews
Famitsu: 8/9/9/8 = 34/40
Magazine Scans (copy 'n' paste these links)
Solitary Famitsu Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... bk2026.jpg
Nintendo Dream 2006 Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 010806.jpg
A Splash of Color Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 20805.html
Showing off Characters Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 11005.html
Another Famitsu Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... bk2003.jpg
First Look Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 91405.html
Movies/Trailers/Commericals
JP Trailer and Commercials (Click on the Feathered Buttons):
http://www.nintendo.co.jp/ngc/gk4j/movie/index.html
IGN English Videos:
http://media.cube.ign.com/media/772/772298/vids_1.html
Music Samples
http://www.team-e.co.jp/products_new/kdsd-00096-98/index
Interview with Hirohide Sugiura
http://cube.ign.com/articles/731/731874p1.html
Baten Kaitos Origins Staff Credits
Producer: Hirohide Sugiura (Monolith Soft)
Director: Yasuyuki Honne (Monolith Soft)
Director: Hiroya Hatsushiba (Tri-Crescendo)
Game Scenario: Koh Kojima (Monolith Soft)
Character Design: Nakaba Higurashi
Music: Motoi Sakuraba
Art/Screenshots
http://media.cube.ign.com/media/772/772298/imgs_1.html
Summary
Category: RPG
Players: 1 player
Release Date: Sep 25, 2006
Publisher: Nintendo
Developer: Monolith Soft and Tri-Crescendo
"Two years ago, Namco surprised RPG fans with its stunning adventure of spiriters, dark gods, and island kingdoms. Now, the game's talented designers have returned to Baten Kaitos with a prequel exploring themes of corruption and betrayal amid the mysteries behind Geldoblame's rise to power, the death of an emperor, the birth of machina, and the return of the oceans.
At center stage is Sagi, a young spiriter from Hasseleh, bent on revenge for the destruction wreaked on his homeland by Emperor Olgan. But, as with any good adventure, Sagi's designs go awry, and his quest becomes greater than he could ever imagine.
To aid him on his adventure is the silver-tongued android, Guillo. Where Sagi brings steel to the game, Guillo brings magic. Rounding out the party is Milliarde, a powerful fighter armed with twin morning stars.
Magnus Cards
Baten Kaitos Origins uses a card-based combat system similar to its predecessor, but a few improvements have been made to allow battles to unravel at a furious rate. Over 600 cards can be used to create the ultimate Battle Magnus deck. Each card represents a weapon, an item, a severity of attack, or a spell. Card combinations are strung together in straights denoted by each card's Spirit Number. For example, if Weak Attack (Spirit Number of 1), Medium Attack and Strong Attack are available to play, you can string them together and watch as Sagi, Guillo, or Milliarde attack with three hits. All sorts of combos can be created, and the more cards in a combo, the more fantastic the attack.
Quest Magnus cards are used to complete side quests and assist the characters in other interesting ways. They never appear in your Battle Magnus Deck, but they subtly influence your defense. You can also mix Quest Magnus to create all new Magnus.
Bottom Line
A twisting, turning storyline. Dozens of side quests. Thousands of lines of voice-acted dialogue that's actually pretty good. 80+ hours of game play. These are the ingredients of a good RPG. Baten Kaitos Origins is a worthy prequel to a terrific game."
-Nintendo.com
Previews:
http://cube.ign.com/articles/730/730644p1.html
GT Video Preview:
http://www.youtube.com/watch?v=odzD6YX82wA
Reviews
Famitsu: 8/9/9/8 = 34/40
Magazine Scans (copy 'n' paste these links)
Solitary Famitsu Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... bk2026.jpg
Nintendo Dream 2006 Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 010806.jpg
A Splash of Color Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 20805.html
Showing off Characters Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 11005.html
Another Famitsu Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... bk2003.jpg
First Look Scan:
http://www.rpgamer.com/games/bk/bk2/pro ... 91405.html
Movies/Trailers/Commericals
JP Trailer and Commercials (Click on the Feathered Buttons):
http://www.nintendo.co.jp/ngc/gk4j/movie/index.html
IGN English Videos:
http://media.cube.ign.com/media/772/772298/vids_1.html
Music Samples
http://www.team-e.co.jp/products_new/kdsd-00096-98/index
Interview with Hirohide Sugiura
http://cube.ign.com/articles/731/731874p1.html
Baten Kaitos Origins Staff Credits
Producer: Hirohide Sugiura (Monolith Soft)
Director: Yasuyuki Honne (Monolith Soft)
Director: Hiroya Hatsushiba (Tri-Crescendo)
Game Scenario: Koh Kojima (Monolith Soft)
Character Design: Nakaba Higurashi
Music: Motoi Sakuraba
Art/Screenshots
http://media.cube.ign.com/media/772/772298/imgs_1.html
Last edited by Spirit Icana on Thu Sep 21, 2006 5:00 am, edited 3 times in total.
- Spirit Icana
- Red Dragon Priest
- Posts: 136
- Joined: Sat Jul 02, 2005 3:56 pm
Ok I will buy the original as soon as I get money......(christmas) and hopefully get this one at the same time and save till aftre i beat the orginalSpirit Icana wrote:Yeah the original was pretty good. It was slow in some places and the voices can get irritating, but it was fun.
This game is going to be better. MUCH better. It's a prequel to the original so you don't need to play both.
- GhaleonOne
- Ghost From The Past
- Posts: 9079
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Just curious, but are you hotlinking those from someone else's server? If so, would you mind just setting up links and sourcing the main sites that you're linking those images from? I know most people don't realize it, but that really does tax bandwidth for some sites. I know tons of people hotlink images from LunarNET that has caused major problems in the past.
Artwork looks very Suikoden-ish BTW. Which is a good thing in my eyes.
Artwork looks very Suikoden-ish BTW. Which is a good thing in my eyes.
-G1
- Spirit Icana
- Red Dragon Priest
- Posts: 136
- Joined: Sat Jul 02, 2005 3:56 pm
GhaleonOne wrote:Just curious, but are you hotlinking those from someone else's server? If so, would you mind just setting up links and sourcing the main sites that you're linking those images from? I know most people don't realize it, but that really does tax bandwidth for some sites. I know tons of people hotlink images from LunarNET that has caused major problems in the past.
Artwork looks very Suikoden-ish BTW. Which is a good thing in my eyes.
Do you really want them down? I'd perfer to keep 'em up.
- Spirit Icana
- Red Dragon Priest
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- Joined: Sat Jul 02, 2005 3:56 pm
- GhaleonOne
- Ghost From The Past
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- Location: Not of this world...
You're not understanding the point. You're hotlinking images off a site that you don't own. If you're linking stuff from your own web server, that's one thing, and I don't have a problem with it, but hotlinking someone's elses stuff isn't cool. People have ran my bandwidth up horribly doing that to Lunar images. I certainly don't want my forums to be guilty of the same offense. It's a common courtesy.
-G1
- Spirit Icana
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Warning. This isn't a flame on the thread or an attempt to be different. It is merely my opinion.
I don't understand the desire for this. I bought Baten Kaitos for a couple of reasons.
1. I enjoyed the art style.
2. Namco. I bought and beat Tales of Symphonia and it was a masterpiece.
Boy, did i ever regret it. I dislike it for a couple of reasons.
1. Awful voice acting. Seriously, are these people being PAID?
2. A story riddled with predictability and cliches.
I don't understand the desire for this. I bought Baten Kaitos for a couple of reasons.
1. I enjoyed the art style.
2. Namco. I bought and beat Tales of Symphonia and it was a masterpiece.
Boy, did i ever regret it. I dislike it for a couple of reasons.
1. Awful voice acting. Seriously, are these people being PAID?
2. A story riddled with predictability and cliches.
I haven't gotten the new BK game yet, but I have played the first one and enjoyed it despite it's awful voice acting and predictable storyline (aside from one very well done plot twist that literally made my jaw drop). I'm looking forward to the new one, and will buy it once I manage to save up enough cash...
Benevolent_Ghaleon wrote:
2. Namco. I bought and beat Tales of Symphonia and it was a masterpiece.
2. A story riddled with predictability and cliches.
Funny you say that, because I thought Tales of Symphonia was a game FULL of classic RPG cliches and rather predictable. I'm sorry, I'm not taking a stab at you. It's just that Tales of Symphonia bothered me and I'm upset that I wasted money on it. xD
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LuNaRtIc wrote:Benevolent_Ghaleon wrote:
2. Namco. I bought and beat Tales of Symphonia and it was a masterpiece.
2. A story riddled with predictability and cliches.
Funny you say that, because I thought Tales of Symphonia was a game FULL of classic RPG cliches and rather predictable. I'm sorry, I'm not taking a stab at you. It's just that Tales of Symphonia bothered me and I'm upset that I wasted money on it. xD
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