Kizyr wrote:I can't answer the question directly since I don't use S-Video cables any more, but... are component cables or S-Video cables supposed to provide better quality? I've never had the chance to try both on the same TV to make an accurate comparison, and everything I play older systems on now has component cable hookups so I just use that (..."everything" meaning the same TV that I play everything from NES to XBox360 games on).
Actually on that note, is this being connected to an old CRT TV or a modern one? Asking since my best guess (not being an A/V expert) is that anything digital won't really present the same issue with signal loss as something like a CRT. ...but again, I'm no A/V expert so this is just a semi-educated guess.
I'll address some of this with bullet points....because I'm a nerd like that. Lol.
1) In short, component > S-video > composite.
Composite video doesn't separate any of the aspects of the video. All of it is condensed ad pumped through the yellow plug.
S-video is a bit sharper than composite because it separates the video into two signals: brightness and color.
Component video is the best
non-digital video type. 3 of the 5 plugs at the end of the cable are red, green, and blue. This signifies that the video signal is being broken down into red, green, and blue color signals. This provides a tremeandous amount of sharpness and color clarity.
On a side note, component video is a more advanced type of RGB, but an earlier version of RGB that never made it to the US is SCART. The TVs over here never had that connection, which is a shame. Several NTSC retro consoles are either RGB native or can easily be modded for RGB. The only options we have over here to use RGB SCART are to buy a PVM CRT and use a SCART to BNC adapter, or to get a Frameister (or a cheaper quality upscaler), and run the SCART through it.
Anyway, the reason why I specified all of this is because you were talking about component cables on my other thread regarding your gaming cables, and I suspect the possibility that you might have them mixed up with composite cables. It's easy to do because the names are annoyingly similar. On that thread, I went a little more into detail regarding why I suspected the mix-up.
2) I know you were talking about having the proper hookups on your TV to hook up everything you want. Unfortunately, while I have the
correct hookups on each of my respective TV's, I don't have the right
quantity. Therefore, I have to unplug and re-plug different systems as I use them. Other than the power sources of course. If it was just a matter of regular shaped plugs like component or composite cables, I would have no issue with unplugging and re-plugging systems as I need them. S-video plugs are a pain in the butt though because of being shaped kind of funny, especially when the connection is on the back of the TV.
3) To answer your question about the TV I'd be using for the S-video switch box, it's a CRT. I do have an S-video input on both the HDTV and the CRT, but I'm running the 3 of my 4 S-video capable systems on the CRT. The reason I do this is because S-video is not a type of digital signal. Retro consoles that are not modded for outputting digital signals typically look a bit fuzzy or blurry on a modern TV. Modern TVs don't know how to interpret analogue signals properly. With that being said, with retro consoles, if you use a good quality cable on a CRT, it typically looks sharper and prettier than it would on a modern HDTV (unless you're using an upscaler to HDMI). Due to lack of space on my CRT's TV stand, I use the N64 on my HDTV through an S-video hookup (or I will when the cable comes in the mail actually), while my SNES, PS1, and Saturn are all hooked up to my CRT via S-video. The N64 is more modern than the other three, therefore, I felt like it would be the most tolerable our of the four to view on on an HDTV. There's actually a really cool UltraHDMI mod for the N64 that I may invest in at some point....
Once again, I need a good quality S-video switch box to make this a bit more convenient. First world problems. Lol.
Kizyr wrote:The extent that your viewpoints on one topic affect others is really up to you. I generally don't hate people -- I abhor certain actions and ideas, but rarely people -- and that philosophy carries over into the rules of the forum. It's why if you advocate discriminatory actions, even if they're personally against me, as a political viewpoint, it's not the same as, say, calling me an ethnic slur. (To take another example: someone stating they're against same-sex marriage isn't something that even merits a warning, but people have been banned for homophobic comments.) The difference is that specific actions or positions can be kept in the context of the topics or posts where they're presented. So it's in your hands how much you want it to affect your posts elsewhere. KF
I interpret this statement, and your willingness to comment on my gaming posts, as an indication that you don't, in fact, hate me. I'm glad to know that because I definitely believe you to be a very cool person. Truthfully, fighting the temptation to jump in on political threads (even if just to make a brief smart-ass comment) is a difficult task for me at times. I have extremely strong feelings towards particular viewpoints, and I have a pretty abrasive personality at times. With that being said, I don't feel offended or persecuted by the comments of others, but I do get really annoyed and frustrated. With that being said, I'll try to be better about just avoiding political posts that I see on here. It's probably better for all parties involved. I can't promise that I'll be perfect with this action, but I'll certainly try my best.
Back to the topic of retro gaming and video quality for a sec, check out the Youtube channel "My Life In Gaming" if you have some free time. I realize you're probably a pretty busy guy with very little downtime, but if you do get the time....these guys are pretty fascinating to listen to. They have an "RGB Master Class" series of videos that walks you step-by-step through the process of obtaining optimal video quality from retro consoles. Even if you don't plan to go through the processes that they describe, it's interesting to listen to nonetheless.