Ardent Fox wrote:The amount of time needed to spend on these games was almost insane, but we did it because we were young enough to have that kind of time.
Think about a good RPG you grinded for exp points when you were young.
Would you do it again today?
I'm assuming yes, because the RPG is good. And you would do it for more good RPGs if they came out today.
So being young is not such an important factor!
On the contrary, nowadays you can easily find people with over 3000 hours in Pokémon, where RPGs like Lunar, Final Fantasy or Dragon Quest, were only 25 to 50 hours. 70 was an insane number back then. I almost got it set in my brain that a game longer than 70 hours is better avoided. And yet, Pokémon fans who are adults will put 3000+ hours into Pokémon, a 25 hours long game!
Also, Pokémon doesn't record more than 999 hours, I'm just assuming judging by how much it took them to get to 999 hours, and how many more months they played beyond that.
And why would they do it? Because Pokémon has a lot for the player to do. Lunar needs more than just "Attacking" the monsters or using an "All Enemy" magic spell if it means to be re-introduced to have success.