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The Worst One?

Posted: Tue Jun 26, 2007 12:12 am
by ShadowKnight47
Which Lunar game do you think is the worst?

(if this seems too much of a poll question, I'll make a poll of then...)

Posted: Tue Jun 26, 2007 1:16 am
by AlexofBurg
I think most people are gonna say Dragon Song.
...And so am I.

To be fair, though, I never played the game gear one or it's remake, though I doubt it could be worse than Dragon song.

Posted: Tue Jun 26, 2007 1:29 am
by ShadowKnight47
yeah, but I know there are people in the world that would say "Dragons Song's The BEST!!" Which is not true

^^ I'd have to agree with you on that....

Posted: Tue Jun 26, 2007 3:10 am
by Kizyr
I might as well move this to the Lunar: Dragon Song forum. KF

Posted: Tue Jun 26, 2007 3:36 am
by ShadowKnight47
no, this is for all of them...why would it be for Dragon song?

Posted: Tue Jun 26, 2007 5:39 am
by phyco126
Probably because everyone will Vote Dragon Song. Notice he also said "Might as well" which means he knows it's gonna mainly involve Dragon Song. :P

Posted: Tue Jun 26, 2007 12:33 pm
by GhaleonOne
Yeah, it was meant at sarcasm.

And chalk me up for Dragon Song as well.

Posted: Tue Jun 26, 2007 2:01 pm
by Dark_Fairy
Yeah, count me in for disliking Dragon Song. It's the only Lunar game I never finished. I couldn't take the battle system anymore, and the game itself just wasn't as good as the others.

Posted: Tue Jun 26, 2007 3:54 pm
by Benevolent_Ghaleon
AlexofBurg wrote:I think most people are gonna say Dragon Song.
...And so am I.

To be fair, though, I never played the game gear one or it's remake, though I doubt it could be worse than Dragon song.
I wish i could play those. Magic School looks awesome with the exception of a massive number of random battles.

also, Lunar: Dragon Song is quite possibly the biggest disappointment of my life. i'd sleep with the oldest, rudest and least attractive woman on the planet if it'd reverse time and make Lunar DS stand right up there with the other godly games.

Posted: Tue Jun 26, 2007 9:06 pm
by ShadowKnight47
ha ha, I only created this thread, because I'm also looking at a Tales series forum,, and I asked everyone a question...Some gave me real weird answers, very surprising answers I mean...Just thought I'd do the same

Posted: Tue Jun 26, 2007 10:19 pm
by Zophar
Dragon Song, 'nuff said. After 10 years or so of waiting for a new lunar game they produce THAT? Disappointing doesn't even begin to describe it.

Posted: Wed Jun 27, 2007 2:04 am
by ShadowKnight47
I heard some really dumb replies before I put this thread on here, some were saying Magic School was the worst one

Posted: Wed Jun 27, 2007 2:12 am
by Alunissage
Depends on viewpoint. For years many people loudly decried MS as terrible despite never playing it simply because WD chose not to localize it. Even now, people may assume that playing a game in a language they are unable to read is a worse experience than playing a game in a language they do read regardless of quality.

Posted: Wed Jun 27, 2007 2:29 am
by Kizyr
Alunissage wrote:Depends on viewpoint. For years many people loudly decried MS as terrible despite never playing it simply because WD chose not to localize it. Even now, people may assume that playing a game in a language they are unable to read is a worse experience than playing a game in a language they do read regardless of quality.
Well I can see where they're coming from. It can get pretty frustrating not knowing what's going on. Especially when the game is supposed to be story-driven, not knowing the underlying story can take away most of the enjoyment from the game.

I remember when I used to play imports several years ago, it was like a chore to get through dialogue. Sometimes just playing an average or mediocre game could be better by comparison.

Anyway, the more I consider it, the more it seems pretty apparent that WD made the decision to switch from the Saturn to Playstation early on, and just realized that they wouldn't've had the resources to put into releasing a game like Magic School within that timeframe, considering other projects, potential cost of releasing it, etc. KF

Posted: Wed Jun 27, 2007 2:39 am
by ShadowKnight47
lol, I got to the 1st dungeon...never got passed it though...sold it before that

(Oh yeah, check out my "not working" thread, I need some help....in Lunar2: EBC section)

Posted: Wed Jun 27, 2007 5:15 am
by phyco126
I didn't play much of L: DS, as the game was very buggy and glitched all to high hell, and I'm not about to borrow a DS and open the game to play it. Still, despite that, I swear L:L and L:L DS would have turned out MUCH better had WD done it. :( *cry*

Posted: Wed Jun 27, 2007 3:05 pm
by Dragonmaster Lou
phyco126 wrote:I didn't play much of L: DS, as the game was very buggy and glitched all to high hell, and I'm not about to borrow a DS and open the game to play it. Still, despite that, I swear L:L and L:L DS would have turned out MUCH better had WD done it. :( *cry*
I'm not sure WD could've done too much more with DS. Sure, they might have given it a better translation and made certain things less painful, but the battle system was flawed from the get go, and this was one of the worst aspects of DS.

However, I suppose it is possible that WD could've rewritten the combat system at least somewhat so that you can target enemies (flaw #1) and that the breakage of equipment (flaw #2) wouldn't happen. They have been known to do hacks to improve gameplay (although, admittedly, not everyone always views their hacks as improvements), but i'm not sure if this one would've been a little over their programmer's head.

Posted: Thu Jun 28, 2007 1:18 am
by phyco126
I'm sure they could have easily fixed the battle system. If anyone would view that "hack" as bad, I'd smack em.

Posted: Thu Jun 28, 2007 1:25 am
by AlexofBurg
And for the love of God, why did they make the battles go in slow-motion. At least they put two speed up buttons, but, could they not have made it go a little faster to begin with instead of wasting two buttons?

Posted: Thu Jun 28, 2007 2:51 am
by Alunissage
Um, what "they" are you talking about? The Japanese release did NOT have the speed-up buttons. That was one of the two positive changes Ubisoft made.